#VRML V1.0 ascii # #DEF sample Separator { Material{ diffuseColor 1.0 1.0 0.0 } Coordinate3 { point [ 0 0 -400, 200 0 -500, 0 150 -500, -200 0 -500, 0 -150 -500 ] } IndexedFaceSet { coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1, 0, 3, 4, -1, 0, 4, 1, -1 ] } #}