#VRML V1.0 ascii # #DEF sample Separator { Material{ diffuseColor 1.0 0.0 1.0 } Coordinate3 { point [ 200 0 -500, -200 -100 -500, -100 -200 -400, 100 -100 -500, -50 200 -400, -100 100 -500 ] } IndexedFaceSet { coordIndex [ 0, 1, 2, -1, 3, 4, 5, -1 ] } #}